STEP 6: A flower appeared! Let's get our sprite to it. We'll use a "pen" to keep track of where our sprite goes!

When we assign an action to a sprite, this is called dot notation.

  • Click on . Drag Pen Down into the bottom of your program.
  • Click on . Drag Glide To to the bottom of your program.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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